Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 66 days ago
1 / 11 / 13
K / D / A
56%
Kill participation
226
Damage / min
7,096g
306.7 gold / min
51
22 placed · 0 cleared
25
1.1 CS / min
Objective control
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatshuzel#SK1
Camille · Top
0 / 9 / 3
12% KP
13,749
16.9% share
6,619g
121 CS · 5.2/m
KaiZeñ#KZN54
Elise · Jungle
9 / 10 / 6
60% KP
24,896
30.6% share
11,550g
137 CS · 5.9/m
Mêhrunês#xxxxx
Sylas · Mid
5 / 14 / 2
28% KP
17,983
22.1% share
8,256g
121 CS · 5.2/m
Kamikaze#RN02
Katarina · ADC
10 / 8 / 5
60% KP
19,388
23.9% share
12,162g
136 CS · 5.9/m
Rakan God#Rakan
Rakan · Support
1 / 11 / 13
56% KP
5,229
6.4% share
7,096g
25 CS · 1.1/m
Red side
Victorytt dilsadloll#fatal
Karma · Top
7 / 3 / 15
42.3% KP
26,830
23.8% share
10,270g
162 CS · 7/m
recepivedik2#fntas
Zac · Jungle
15 / 3 / 19
65.4% KP
29,076
25.8% share
14,796g
199 CS · 8.6/m
recepivedik1#g4w
Garen · Mid
22 / 6 / 6
53.8% KP
33,619
29.8% share
16,186g
199 CS · 8.6/m
AK 27#123
Jhin · ADC
5 / 6 / 14
36.5% KP
14,508
12.9% share
10,364g
140 CS · 6.1/m
The Rheronis#TR1
Thresh · Support
3 / 7 / 23
50% KP
8,760
7.8% share
7,993g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
