Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 65 days ago
3 / 6 / 22
K / D / A
75.8%
Kill participation
339.9
Damage / min
11,858g
313 gold / min
125
63 placed · 8 cleared
34
0.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEyvallahsız#0000
Malphite · Top
4 / 9 / 14
54.5% KP
35,843
21.7% share
13,102g
231 CS · 6.1/m
xMüDüRx#TR1
Pantheon · Jungle
12 / 10 / 8
60.6% KP
41,074
24.9% share
16,601g
248 CS · 6.5/m
Yomigae#TR1
Twisted Fate · Mid
4 / 9 / 10
42.4% KP
29,586
17.9% share
17,323g
263 CS · 6.9/m
lolsevmek#122
Kai'Sa · ADC
10 / 11 / 11
63.6% KP
45,678
27.7% share
18,151g
289 CS · 7.6/m
Rakan God#Rakan
Rakan · Support
3 / 6 / 22
75.8% KP
12,878
7.8% share
11,858g
34 CS · 0.9/m
Red side
VictorySyráox#1907
Renekton · Top
5 / 12 / 9
31.1% KP
25,299
14% share
14,676g
271 CS · 7.2/m
selim#hsö
Viego · Jungle
16 / 5 / 6
48.9% KP
29,350
16.3% share
20,300g
289 CS · 7.6/m
Chantrea#ギャル
Ahri · Mid
12 / 4 / 15
60% KP
46,977
26% share
17,272g
261 CS · 6.9/m
tune#roe
Hwei · ADC
10 / 7 / 26
80% KP
60,832
33.7% share
18,651g
244 CS · 6.4/m
Parlak Pasif#LGBT
Nami · Support
2 / 5 / 39
91.1% KP
18,053
10% share
13,096g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
