Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 65 days ago
0 / 8 / 9
K / D / A
52.9%
Kill participation
127.6
Damage / min
6,032g
250.5 gold / min
73
29 placed · 9 cleared
34
1.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEyvallahsız#0000
Malphite · Top
1 / 3 / 8
26.5% KP
13,963
15.8% share
8,639g
163 CS · 6.8/m
leroy sane#HAHA
Talon · Jungle
12 / 3 / 7
55.9% KP
19,871
22.5% share
13,422g
237 CS · 9.8/m
fvckthesystem#xyz
Akali · Mid
9 / 4 / 6
44.1% KP
19,740
22.3% share
9,919g
148 CS · 6.1/m
TEHLİKELİ KEDİ#Yavuz
Caitlyn · ADC
11 / 3 / 10
61.8% KP
28,915
32.7% share
14,605g
204 CS · 8.5/m
narcisista#xyz
Karma · Support
1 / 4 / 24
73.5% KP
5,942
6.7% share
8,634g
19 CS · 0.8/m
Red side
Defeatİbrahim Fırtına#htred
Sylas · Top
2 / 5 / 7
52.9% KP
8,103
16% share
7,845g
115 CS · 4.8/m
42529179#88888
Naafiri · Jungle
9 / 7 / 5
82.4% KP
17,902
35.3% share
12,876g
169 CS · 7/m
Dünya ÇapındaADC#HM41
Mel · Mid
4 / 5 / 3
41.2% KP
9,148
18% share
9,058g
184 CS · 7.6/m
JadGo#TR1
Syndra · ADC
2 / 9 / 5
41.2% KP
12,480
24.6% share
9,015g
146 CS · 6.1/m
Rakan God#Rakan
Rakan · Support
0 / 8 / 9
52.9% KP
3,074
6.1% share
6,032g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
