Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 65 days ago
1 / 2 / 17
K / D / A
58.1%
Kill participation
244.4
Damage / min
8,587g
325.1 gold / min
95
44 placed · 7 cleared
37
1.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMalatyalı Bakire#TR1
Darius · Top
2 / 1 / 4
19.4% KP
6,660
7.3% share
11,807g
237 CS · 9/m
kronzy#lol
Rengar · Jungle
18 / 2 / 5
74.2% KP
41,365
45.6% share
17,917g
233 CS · 8.8/m
Veteriner Eylül#Eylül
Ivern · Mid
1 / 5 / 20
67.7% KP
8,859
9.8% share
7,890g
58 CS · 2.2/m
tf2prosu#tf2
Caitlyn · ADC
9 / 8 / 9
58.1% KP
27,465
30.2% share
14,715g
245 CS · 9.3/m
Rakan God#Rakan
Rakan · Support
1 / 2 / 17
58.1% KP
6,457
7.1% share
8,587g
37 CS · 1.4/m
Red side
DefeatZenger#3506
Riven · Top
1 / 5 / 3
22.2% KP
11,460
16.3% share
9,151g
217 CS · 8.2/m
H A L L O W E D#733
Naafiri · Jungle
7 / 6 / 4
61.1% KP
17,177
24.4% share
10,966g
181 CS · 6.9/m
1batuyaan9dog#TR1
Anivia · Mid
5 / 8 / 2
38.9% KP
19,124
27.2% share
10,948g
219 CS · 8.3/m
xCOLORSAFTERDARK#LW1
Zeri · ADC
2 / 8 / 6
44.4% KP
16,638
23.7% share
10,464g
176 CS · 6.7/m
WWWWWWWWWWWWWWWW#1943
Lulu · Support
3 / 4 / 8
61.1% KP
5,937
8.4% share
7,612g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
