Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 64 days ago
3 / 7 / 24
K / D / A
75%
Kill participation
219.4
Damage / min
9,435g
309.5 gold / min
121
52 placed · 15 cleared
36
1.2 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWonder of U#1763
Tryndamere · Top
7 / 9 / 7
58.3% KP
36,312
32.9% share
14,704g
256 CS · 8.4/m
deXpair#RANK1
Diana · Jungle
8 / 6 / 8
66.7% KP
30,224
27.4% share
15,053g
252 CS · 8.3/m
DH Kurama#TR330
Locke · Mid
6 / 9 / 4
41.7% KP
15,520
14.1% share
13,951g
210 CS · 6.9/m
Londie#1v9
Jinx · ADC
3 / 6 / 10
54.2% KP
18,987
17.2% share
13,448g
247 CS · 8.1/m
DH Sıfıraltılol#111
Galio · Support
0 / 6 / 14
58.3% KP
9,238
8.4% share
8,249g
27 CS · 0.9/m
Red side
VictoryBurden#TR3
Renekton · Top
6 / 7 / 13
52.8% KP
24,044
19.9% share
12,593g
192 CS · 6.3/m
maskelibalo1156#9797
Viego · Jungle
13 / 2 / 11
66.7% KP
27,297
22.6% share
15,837g
252 CS · 8.3/m
Puca#ali
Zed · Mid
6 / 4 / 14
55.6% KP
33,592
27.8% share
15,622g
231 CS · 7.6/m
sdfsfdsfsdfsdfds#sdfsf
Swain · ADC
8 / 4 / 17
69.4% KP
29,323
24.2% share
15,935g
253 CS · 8.3/m
Rakan God#Rakan
Rakan · Support
3 / 7 / 24
75% KP
6,687
5.5% share
9,435g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
