Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Summoner's Rift · 64 days ago
9 / 9 / 20
K / D / A
60.4%
Kill participation
1,354.6
Damage / min
20,491g
771.8 gold / min
23
16 placed · 3 cleared
86
3.2 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
12
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheguy who asked#yedim
Aatrox · Top
13 / 6 / 4
47.2% KP
57,802
39.5% share
21,419g
202 CS · 7.6/m
DoNSuZ HOCA #TR1
Malphite · Jungle
2 / 9 / 8
27.8% KP
13,687
9.4% share
18,321g
148 CS · 5.6/m
TACİZ SUÇMU YA#ÇORUM
Sylas · Mid
13 / 11 / 6
52.8% KP
32,106
22% share
20,390g
114 CS · 4.3/m
6 7#TR1
Lissandra · ADC
8 / 11 / 4
33.3% KP
34,968
23.9% share
21,865g
220 CS · 8.3/m
Ez Muslim im#TÜRK
Thresh · Support
0 / 11 / 9
25% KP
7,671
5.2% share
18,033g
49 CS · 1.8/m
Red side
VictoryJackaLovicc#TR1
Teemo · Top
9 / 11 / 5
29.2% KP
28,519
14.9% share
21,765g
236 CS · 8.9/m
HyperxON#Adeta
Zed · Jungle
11 / 6 / 7
37.5% KP
36,261
18.9% share
22,748g
203 CS · 7.6/m
Rakan God#Rakan
Rakan · Mid
9 / 9 / 20
60.4% KP
35,964
18.8% share
20,491g
86 CS · 3.2/m
kayıtsız oyuncu#TR1
Ornn · ADC
12 / 5 / 9
43.8% KP
44,771
23.4% share
20,271g
114 CS · 4.3/m
Rena Rouge#trix
Ashe · Support
7 / 5 / 21
58.3% KP
46,053
24% share
20,272g
75 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
