Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Summoner's Rift · 64 days ago
7 / 12 / 18
K / D / A
55.6%
Kill participation
1,071.4
Damage / min
16,816g
729 gold / min
52
22 placed · 1 cleared
24
1 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEddard Stark#babaa
Graves · Top
14 / 11 / 7
42% KP
58,454
32.3% share
24,125g
159 CS · 6.9/m
Pany#0000
Nasus · Jungle
11 / 7 / 14
50% KP
30,717
17% share
20,741g
171 CS · 7.4/m
scenky#TR1
Nautilus · Mid
8 / 8 / 14
44% KP
26,441
14.6% share
17,977g
90 CS · 3.9/m
Çilekli Lolipop#1010
Caitlyn · ADC
8 / 12 / 7
30% KP
33,158
18.3% share
20,474g
155 CS · 6.7/m
Dedenizi döverim#3131
Shaco · Support
9 / 7 / 20
58% KP
32,232
17.8% share
20,261g
36 CS · 1.6/m
Red side
DefeatApozıplatan#Çerez
Sett · Top
9 / 10 / 6
33.3% KP
32,417
23% share
17,765g
80 CS · 3.5/m
fleembex#GOAT
Talon · Jungle
8 / 8 / 4
26.7% KP
22,113
15.7% share
19,526g
167 CS · 7.2/m
URZEMOK#URZ
Smolder · Mid
7 / 8 / 5
26.7% KP
29,894
21.2% share
19,106g
179 CS · 7.8/m
Japonya#TR1
Yasuo · ADC
14 / 12 / 11
55.6% KP
31,674
22.5% share
19,245g
157 CS · 6.8/m
Rakan God#Rakan
Rakan · Support
7 / 12 / 18
55.6% KP
24,714
17.6% share
16,816g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
