Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 62 days ago
3 / 6 / 26
K / D / A
69%
Kill participation
253.2
Damage / min
10,542g
330.6 gold / min
115
58 placed · 4 cleared
28
0.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQınZhao#1234
Graves · Top
5 / 11 / 9
50% KP
21,597
16.7% share
12,672g
242 CS · 7.6/m
Iygnvi#zxc
Zed · Jungle
12 / 6 / 9
75% KP
40,700
31.5% share
19,603g
274 CS · 8.6/m
42529179#88888
Malzahar · Mid
1 / 9 / 11
42.9% KP
17,140
13.3% share
10,895g
231 CS · 7.2/m
sakasiz#saka
Zeri · ADC
7 / 9 / 13
71.4% KP
37,425
29% share
16,530g
276 CS · 8.7/m
Zevorise#Vise
Yuumi · Support
3 / 7 / 18
75% KP
12,174
9.4% share
9,746g
20 CS · 0.6/m
Red side
VictoryCıva#LoL
Mordekaiser · Top
11 / 4 / 5
38.1% KP
28,299
23.9% share
15,317g
244 CS · 7.7/m
POMPACI BATUYAN#AYAK
Kai'Sa · Jungle
9 / 6 / 12
50% KP
19,914
16.8% share
14,802g
226 CS · 7.1/m
Former NPC#HMARY
LeBlanc · Mid
11 / 5 / 13
57.1% KP
34,312
29% share
16,054g
233 CS · 7.3/m
Michael Olise#1700
Lucian · ADC
8 / 7 / 15
54.8% KP
27,650
23.4% share
17,049g
276 CS · 8.7/m
Rakan God#Rakan
Rakan · Support
3 / 6 / 26
69% KP
8,073
6.8% share
10,542g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
