Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Summoner's Rift · 56 days ago
4 / 8 / 20
K / D / A
48%
Kill participation
589.6
Damage / min
18,959g
703.9 gold / min
67
27 placed · 5 cleared
28
1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
13
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDrago Kanlıyurk#TR1
Teemo · Top
13 / 11 / 11
53.3% KP
41,812
25.9% share
24,429g
231 CS · 8.6/m
KindarPenquin#TR1
Twitch · Jungle
9 / 16 / 7
35.6% KP
22,247
13.8% share
19,050g
107 CS · 4/m
fkn11#011
Zed · Mid
9 / 8 / 17
57.8% KP
34,988
21.6% share
20,376g
145 CS · 5.4/m
KalpsizBiSerseri#yikes
Ashe · ADC
8 / 9 / 19
60% KP
40,970
25.3% share
21,030g
166 CS · 6.2/m
barones#0000
Lux · Support
6 / 6 / 22
62.2% KP
21,644
13.4% share
18,748g
51 CS · 1.9/m
Red side
VictoryDEADKİNGxEnGiN#TR1
Garen · Top
8 / 5 / 4
24% KP
29,438
20.6% share
20,864g
217 CS · 8.1/m
내 jgl이 뭐야#123
Rengar · Jungle
15 / 10 / 4
38% KP
36,078
25.3% share
21,547g
211 CS · 7.8/m
ThreshBoT#Apexx
Yasuo · Mid
15 / 10 / 2
34% KP
34,064
23.8% share
23,172g
184 CS · 6.8/m
DAYI#laz
Zed · ADC
8 / 12 / 1
18% KP
27,411
19.2% share
20,457g
178 CS · 6.6/m
Rakan God#Rakan
Rakan · Support
4 / 8 / 20
48% KP
15,880
11.1% share
18,959g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
