Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 54 days ago
2 / 6 / 24
K / D / A
63.4%
Kill participation
342.6
Damage / min
9,963g
311.3 gold / min
128
50 placed · 12 cleared
35
1.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrandom kid#3333
Fiora · Top
7 / 6 / 3
34.5% KP
23,038
21.9% share
15,818g
242 CS · 7.6/m
KHAN#3992
Diana · Jungle
3 / 8 / 12
51.7% KP
21,192
20.1% share
12,343g
222 CS · 6.9/m
Reantu#wpgg
Akali · Mid
8 / 10 / 4
41.4% KP
26,005
24.7% share
13,926g
214 CS · 6.7/m
CAMBİASSOESTEBAN#1919
Lucian · ADC
4 / 8 / 10
48.3% KP
16,062
15.3% share
13,969g
262 CS · 8.2/m
Cir#Tier0
Tahm Kench · Support
7 / 9 / 11
62.1% KP
18,957
18% share
10,429g
40 CS · 1.3/m
Red side
Victoryi will cherish u#4GET十
Qiyana · Top
15 / 8 / 4
46.3% KP
40,411
26.6% share
15,348g
204 CS · 6.4/m
Zêry#0707
Wukong · Jungle
12 / 6 / 12
58.5% KP
30,942
20.3% share
15,836g
207 CS · 6.5/m
twtv kahura#oof
Viktor · Mid
4 / 4 / 9
31.7% KP
30,904
20.3% share
14,207g
248 CS · 7.8/m
Shackles#Sama
Xayah · ADC
8 / 6 / 18
63.4% KP
38,928
25.6% share
16,291g
253 CS · 7.9/m
Rakan God#Rakan
Rakan · Support
2 / 6 / 24
63.4% KP
10,963
7.2% share
9,963g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
