Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 54 days ago
0 / 4 / 16
K / D / A
47.1%
Kill participation
242.7
Damage / min
6,285g
308.6 gold / min
67
27 placed · 6 cleared
24
1.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbaldwin4#666
Mordekaiser · Top
3 / 7 / 2
26.3% KP
11,967
19.1% share
7,211g
143 CS · 7/m
ayzh#2026
Rengar · Jungle
5 / 8 / 9
73.7% KP
16,602
26.5% share
8,950g
128 CS · 6.3/m
NovaHypnos#TR1
Katarina · Mid
7 / 6 / 4
57.9% KP
19,170
30.6% share
9,458g
116 CS · 5.7/m
INTHEHANGINGTREE#939
Kai'Sa · ADC
1 / 10 / 5
31.6% KP
8,176
13.1% share
7,536g
147 CS · 7.2/m
Doja the Cat#TR1
Lulu · Support
3 / 3 / 9
63.2% KP
6,673
10.7% share
6,652g
35 CS · 1.7/m
Red side
VictorySansar Salvo#0124
Fiora · Top
9 / 5 / 9
52.9% KP
23,754
29.5% share
11,424g
144 CS · 7.1/m
dragon lore#9669
Hecarim · Jungle
5 / 1 / 9
41.2% KP
13,055
16.2% share
10,447g
198 CS · 9.7/m
shadpor#411
Sylas · Mid
13 / 4 / 4
50% KP
22,201
27.5% share
10,986g
136 CS · 6.7/m
Steven Gerrard#LIVE8
Xayah · ADC
7 / 5 / 8
44.1% KP
16,650
20.7% share
10,745g
175 CS · 8.6/m
Rakan God#Rakan
Rakan · Support
0 / 4 / 16
47.1% KP
4,943
6.1% share
6,285g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
