Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 53 days ago
3 / 5 / 27
K / D / A
73.2%
Kill participation
459.1
Damage / min
10,247g
415.7 gold / min
90
35 placed · 5 cleared
22
0.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBat#hie
Irelia · Top
6 / 14 / 2
19.5% KP
18,622
20.1% share
10,642g
178 CS · 7.2/m
Salieri#3159
Zac · Jungle
9 / 3 / 8
41.5% KP
14,106
15.2% share
11,827g
169 CS · 6.9/m
pic#10771
Orianna · Mid
3 / 9 / 2
12.2% KP
10,283
11.1% share
9,132g
168 CS · 6.8/m
VidaR#4148
Yasuo · ADC
20 / 7 / 10
73.2% KP
38,422
41.4% share
17,263g
201 CS · 8.2/m
Rakan God#Rakan
Rakan · Support
3 / 5 / 27
73.2% KP
11,316
12.2% share
10,247g
22 CS · 0.9/m
Red side
Defeat나비보벳따우#2342
Darius · Top
9 / 7 / 8
44.7% KP
23,313
24.3% share
10,170g
161 CS · 6.5/m
Kenpachi#Zone
Ekko · Jungle
11 / 5 / 10
55.3% KP
20,064
20.9% share
13,046g
188 CS · 7.6/m
Formidable#2018
Lux · Mid
6 / 7 / 10
42.1% KP
19,113
20% share
9,294g
151 CS · 6.1/m
end of beginning#1111
Yunara · ADC
9 / 12 / 4
34.2% KP
25,997
27.1% share
15,404g
218 CS · 8.8/m
Yasir#0752
Lulu · Support
3 / 10 / 11
36.8% KP
7,285
7.6% share
7,385g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
