Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 53 days ago
2 / 7 / 33
K / D / A
66%
Kill participation
283.8
Damage / min
11,574g
337.6 gold / min
141
58 placed · 12 cleared
30
0.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatakiru#1110
Cho'Gath · Top
5 / 12 / 3
25.8% KP
21,989
19% share
14,808g
289 CS · 8.4/m
Gusta#Toji
Zaahen · Jungle
5 / 7 / 11
51.6% KP
17,549
15.2% share
13,033g
212 CS · 6.2/m
Java#Tr2
Syndra · Mid
13 / 10 / 8
67.7% KP
40,345
34.9% share
15,552g
210 CS · 6.1/m
Rixi#raven
Jinx · ADC
6 / 12 / 12
58.1% KP
20,659
17.9% share
15,849g
241 CS · 7/m
mentally sick#007
Bard · Support
2 / 12 / 18
64.5% KP
14,936
12.9% share
10,459g
20 CS · 0.6/m
Red side
Victorydenial#xxxxx
Lissandra · Top
7 / 5 / 9
30.2% KP
28,680
16.7% share
13,358g
249 CS · 7.3/m
Yıkıklar Tanrısı#TR1
Qiyana · Jungle
9 / 4 / 11
37.7% KP
33,389
19.5% share
16,963g
246 CS · 7.2/m
Mid#6131
Aurora · Mid
14 / 7 / 12
49.1% KP
43,394
25.3% share
16,177g
226 CS · 6.6/m
gugukkuşu#gak
Twitch · ADC
21 / 8 / 9
56.6% KP
56,445
32.9% share
20,423g
203 CS · 5.9/m
Rakan God#Rakan
Rakan · Support
2 / 7 / 33
66% KP
9,730
5.7% share
11,574g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
