Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 52 days ago
2 / 6 / 13
K / D / A
83.3%
Kill participation
253.8
Damage / min
7,825g
305.3 gold / min
72
35 placed · 5 cleared
23
0.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWHIRLWIND#999
Fiora · Top
4 / 9 / 2
33.3% KP
12,688
18.5% share
11,292g
183 CS · 7.1/m
odyw2#EGO
Zed · Jungle
7 / 10 / 4
61.1% KP
18,631
27.1% share
12,157g
119 CS · 4.6/m
Iygnvi2#1723
Ahri · Mid
1 / 3 / 7
44.4% KP
9,355
13.6% share
9,520g
237 CS · 9.2/m
Eneirys#ALYS
Xayah · ADC
4 / 11 / 1
27.8% KP
21,447
31.3% share
12,802g
223 CS · 8.7/m
Rakan God#Rakan
Nami · Support
2 / 6 / 13
83.3% KP
6,506
9.5% share
7,825g
23 CS · 0.9/m
Red side
VictoryWâine#cansu
Gangplank · Top
6 / 6 / 8
36.8% KP
23,622
23.1% share
12,199g
212 CS · 8.3/m
Akûma Undomîell#QeQ
Lee Sin · Jungle
12 / 2 / 7
50% KP
19,349
18.9% share
14,428g
224 CS · 8.7/m
JimiDede#TR1
Lux · Mid
3 / 2 / 5
21.1% KP
11,739
11.5% share
10,908g
250 CS · 9.8/m
BURAK#ayak2
Kog'Maw · ADC
12 / 3 / 10
57.9% KP
34,429
33.7% share
13,785g
195 CS · 7.6/m
insomnia#ζζζ
Karma · Support
5 / 5 / 19
63.2% KP
13,101
12.8% share
11,115g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
