Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 51 days ago
1 / 5 / 26
K / D / A
79.4%
Kill participation
335.8
Damage / min
9,005g
343.3 gold / min
100
40 placed · 8 cleared
22
0.8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycielrys lover#2201
Gwen · Top
7 / 4 / 5
35.3% KP
23,513
21.3% share
12,928g
196 CS · 7.5/m
Entwine#loser
Qiyana · Jungle
5 / 11 / 9
41.2% KP
22,558
20.4% share
12,457g
188 CS · 7.2/m
Ryke#5757
Cho'Gath · Mid
7 / 10 / 6
38.2% KP
22,744
20.6% share
10,846g
184 CS · 7/m
ishouldhaveletyo#uknow
Tristana · ADC
14 / 8 / 10
70.6% KP
32,797
29.7% share
15,810g
187 CS · 7.1/m
Rakan God#Rakan
Rakan · Support
1 / 5 / 26
79.4% KP
8,808
8% share
9,005g
22 CS · 0.8/m
Red side
Defeatprime bursaspor#xxx
Sett · Top
8 / 5 / 5
34.2% KP
19,804
17.6% share
11,742g
179 CS · 6.8/m
Deniz#2025
Lee Sin · Jungle
13 / 5 / 13
68.4% KP
27,660
24.6% share
14,290g
161 CS · 6.1/m
İnsan Çalışması#TR1
Taliyah · Mid
6 / 5 / 16
57.9% KP
28,109
25% share
10,787g
158 CS · 6/m
biney#m0ser
Yasuo · ADC
6 / 10 / 7
34.2% KP
19,834
17.7% share
12,279g
221 CS · 8.4/m
koonser#hype
Alistar · Support
5 / 9 / 18
60.5% KP
16,937
15.1% share
9,520g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
