Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 51 days ago
1 / 8 / 24
K / D / A
61%
Kill participation
278
Damage / min
9,674g
320.3 gold / min
122
50 placed · 9 cleared
27
0.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatseviyorsanmıştım#1111
Aatrox · Top
3 / 11 / 4
21.2% KP
17,977
14.8% share
8,912g
145 CS · 4.8/m
2012#rvs
Kha'Zix · Jungle
12 / 7 / 9
63.6% KP
35,933
29.6% share
14,424g
209 CS · 6.9/m
Akashi#アレックス
Locke · Mid
4 / 13 / 5
27.3% KP
11,276
9.3% share
10,505g
163 CS · 5.4/m
Worst Player XD#TR1
Kog'Maw · ADC
9 / 4 / 13
66.7% KP
31,886
26.2% share
13,837g
230 CS · 7.6/m
dual wield#xxx
Xerath · Support
5 / 6 / 15
60.6% KP
24,474
20.1% share
10,630g
47 CS · 1.6/m
Red side
VictoryLiasmos#TR1
Ambessa · Top
8 / 3 / 8
39% KP
26,690
22.3% share
13,173g
205 CS · 6.8/m
Quzsy#chill
Graves · Jungle
16 / 5 / 6
53.7% KP
28,299
23.6% share
17,914g
252 CS · 8.3/m
自分を憎む#999
Yasuo · Mid
10 / 7 / 9
46.3% KP
27,369
22.8% share
11,752g
187 CS · 6.2/m
Hilal YeIekçi#twerk
Syndra · ADC
6 / 10 / 9
36.6% KP
29,197
24.3% share
12,905g
216 CS · 7.2/m
Rakan God#Rakan
Rakan · Support
1 / 8 / 24
61% KP
8,397
7% share
9,674g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
