Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 50 days ago
1 / 5 / 19
K / D / A
80%
Kill participation
225.6
Damage / min
8,740g
300.7 gold / min
84
35 placed · 2 cleared
25
0.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRoketAtarA#BENN
Mordekaiser · Top
4 / 12 / 2
24% KP
23,224
23.4% share
10,273g
170 CS · 5.8/m
AHBAP MENSUBU#HALUK
Viego · Jungle
4 / 12 / 7
44% KP
9,138
9.2% share
11,441g
196 CS · 6.7/m
Hz ŞAHBATUR#TR11
Viktor · Mid
3 / 7 / 7
40% KP
26,560
26.8% share
10,337g
233 CS · 8/m
ERSO#4444
Varus · ADC
13 / 4 / 6
76% KP
33,784
34% share
19,481g
326 CS · 11.2/m
Rakan God#Rakan
Karma · Support
1 / 5 / 19
80% KP
6,558
6.6% share
8,740g
25 CS · 0.9/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
16 / 3 / 8
60% KP
41,716
37.4% share
16,846g
278 CS · 9.6/m
wuju#KING
Master Yi · Jungle
11 / 7 / 6
42.5% KP
25,271
22.7% share
14,375g
199 CS · 6.8/m
Lotus#Nera
LeBlanc · Mid
7 / 1 / 9
40% KP
22,541
20.2% share
14,498g
234 CS · 8.1/m
mgk1#abode
Olaf · ADC
4 / 8 / 3
17.5% KP
14,900
13.4% share
14,602g
257 CS · 8.8/m
Avg Messi Fanboy#SWA
Blitzcrank · Support
2 / 6 / 13
37.5% KP
6,999
6.3% share
8,535g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
