Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 50 days ago
2 / 6 / 23
K / D / A
65.8%
Kill participation
204.7
Damage / min
12,159g
342.7 gold / min
133
59 placed · 17 cleared
44
1.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMentalist#FALL
Irelia · Top
2 / 14 / 3
13.2% KP
17,607
14.7% share
14,104g
332 CS · 9.4/m
haise#나는 무서
Viego · Jungle
10 / 12 / 10
52.6% KP
16,674
14% share
15,999g
221 CS · 6.2/m
requiem#2404
Zed · Mid
13 / 11 / 11
63.2% KP
45,564
38.2% share
19,248g
220 CS · 6.2/m
Egevix#3169
Kog'Maw · ADC
11 / 10 / 9
52.6% KP
32,309
27.1% share
18,442g
300 CS · 8.5/m
Rakan God#Rakan
Rakan · Support
2 / 6 / 23
65.8% KP
7,264
6.1% share
12,159g
44 CS · 1.2/m
Red side
Victoryruanruanruan#397
Jayce · Top
13 / 6 / 6
35.8% KP
28,514
20.8% share
16,657g
259 CS · 7.3/m
Nevir#pump
Talon · Jungle
9 / 7 / 9
34% KP
21,175
15.5% share
17,847g
331 CS · 9.3/m
ceyni#cyn
Diana · Mid
19 / 13 / 6
47.2% KP
49,469
36.1% share
19,195g
255 CS · 7.2/m
vtrl#faded
Kai'Sa · ADC
9 / 7 / 10
35.8% KP
23,396
17.1% share
17,676g
303 CS · 8.5/m
PAMPAL#177
Rell · Support
3 / 5 / 25
52.8% KP
14,402
10.5% share
12,195g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
