Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 50 days ago
1 / 8 / 22
K / D / A
63.9%
Kill participation
194.4
Damage / min
11,564g
337.5 gold / min
141
58 placed · 13 cleared
28
0.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWâine#cansu
Gangplank · Top
9 / 7 / 6
41.7% KP
25,657
21.8% share
16,760g
262 CS · 7.6/m
Nevir#pump
Diana · Jungle
6 / 7 / 13
52.8% KP
22,748
19.4% share
14,284g
245 CS · 7.1/m
Zeitnot#Mrt
Syndra · Mid
10 / 6 / 8
50% KP
27,173
23.1% share
16,047g
273 CS · 8/m
keremio#2216
Caitlyn · ADC
10 / 8 / 7
47.2% KP
32,936
28% share
16,203g
252 CS · 7.4/m
PAMPAL#177
Rell · Support
1 / 8 / 22
63.9% KP
9,041
7.7% share
9,596g
17 CS · 0.5/m
Red side
Victoryruanruanruan#397
Jayce · Top
9 / 8 / 7
44.4% KP
29,753
21.4% share
15,843g
254 CS · 7.4/m
SoulHunterLoL#Kayn
Kayn · Jungle
14 / 5 / 9
63.9% KP
35,381
25.4% share
21,863g
329 CS · 9.6/m
requiem#2404
Orianna · Mid
7 / 7 / 15
61.1% KP
39,564
28.4% share
15,103g
246 CS · 7.2/m
Solez#62515
Aurelion Sol · ADC
5 / 8 / 9
38.9% KP
27,772
20% share
15,433g
276 CS · 8.1/m
Rakan God#Rakan
Rakan · Support
1 / 8 / 22
63.9% KP
6,660
4.8% share
11,564g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
