Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 49 days ago
1 / 5 / 29
K / D / A
61.2%
Kill participation
309.6
Damage / min
9,534g
315.3 gold / min
104
44 placed · 10 cleared
36
1.2 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKenshi Fama#3162
Singed · Top
10 / 3 / 15
51% KP
32,155
19.6% share
16,467g
282 CS · 9.3/m
Rhya#十十十
Nidalee · Jungle
27 / 2 / 10
75.5% KP
70,715
43.1% share
19,221g
242 CS · 8/m
daewi#nox
Akali · Mid
4 / 8 / 14
36.7% KP
25,730
15.7% share
9,432g
176 CS · 5.8/m
28 yo superstar#KZN
Jhin · ADC
7 / 7 / 10
34.7% KP
26,119
15.9% share
13,157g
200 CS · 6.6/m
Rakan God#Rakan
Rakan · Support
1 / 5 / 29
61.2% KP
9,359
5.7% share
9,534g
36 CS · 1.2/m
Red side
Defeatnonstop pop#171
Sion · Top
3 / 9 / 4
28% KP
25,609
20% share
12,292g
232 CS · 7.7/m
wastayq#TR1
Graves · Jungle
4 / 12 / 5
36% KP
19,187
15% share
11,879g
200 CS · 6.6/m
ZOR YARIŞIRLAR#1818
Tryndamere · Mid
12 / 6 / 4
64% KP
40,390
31.5% share
18,168g
300 CS · 9.9/m
ceyni#cyn
Viktor · ADC
4 / 11 / 3
28% KP
33,009
25.7% share
11,249g
206 CS · 6.8/m
Low#空白 1
Bard · Support
2 / 12 / 11
52% KP
10,056
7.8% share
8,772g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
