Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Summoner's Rift · 48 days ago
10 / 5 / 19
K / D / A
61.7%
Kill participation
1,092.8
Damage / min
19,973g
702.5 gold / min
38
17 placed · 1 cleared
98
3.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
15
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThatblood#777
Illaoi · Top
3 / 5 / 8
23.4% KP
25,920
17.5% share
20,152g
184 CS · 6.5/m
Archangel Zed#1Zed1
Darius · Jungle
18 / 8 / 15
70.2% KP
41,263
27.8% share
21,515g
152 CS · 5.3/m
Rakan God#Rakan
Rakan · Mid
10 / 5 / 19
61.7% KP
31,073
21% share
19,973g
98 CS · 3.4/m
cgngx#0000
Jhin · ADC
13 / 5 / 12
53.2% KP
35,919
24.2% share
24,496g
203 CS · 7.1/m
YEK#yeK14
Rell · Support
3 / 10 / 26
61.7% KP
14,058
9.5% share
19,626g
26 CS · 0.9/m
Red side
VictoryHaetta İsaksen#RNK1
Udyr · Top
9 / 9 / 0
27.3% KP
42,460
25.5% share
25,088g
218 CS · 7.7/m
4StarMajor#EUWR1
Ashe · Jungle
1 / 11 / 9
30.3% KP
14,748
8.9% share
19,769g
184 CS · 6.5/m
OniiChann#111
Karma · Mid
2 / 12 / 10
36.4% KP
25,230
15.2% share
19,555g
103 CS · 3.6/m
xantessia#yusei
Katarina · ADC
14 / 10 / 6
60.6% KP
32,219
19.4% share
21,535g
128 CS · 4.5/m
KillerMemestar#TR1
Brand · Support
7 / 5 / 11
54.5% KP
51,726
31.1% share
20,283g
70 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
