Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Victory
Summoner's Rift · 47 days ago
10 / 5 / 12
K / D / A
48.9%
Kill participation
1,392.8
Damage / min
22,710g
806.7 gold / min
27
13 placed · 0 cleared
234
8.3 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAxeInYourFace#Noxus
Sett · Top
4 / 13 / 0
10.5% KP
23,965
14% share
23,166g
219 CS · 7.8/m
ÇekicinMuhafızı#Poppy
Poppy · Jungle
4 / 6 / 10
36.8% KP
19,709
11.5% share
21,075g
164 CS · 5.8/m
Lost In Rakuen#TR1
Qiyana · Mid
11 / 11 / 5
42.1% KP
52,386
30.7% share
22,659g
177 CS · 6.3/m
Khillra#Fana
Xayah · ADC
16 / 11 / 6
57.9% KP
58,934
34.5% share
27,066g
255 CS · 9.1/m
forehead poke#pain
Bard · Support
3 / 4 / 26
76.3% KP
15,717
9.2% share
21,907g
31 CS · 1.1/m
Red side
VictoryAboubakar#3478
Aatrox · Top
10 / 6 / 11
46.7% KP
38,556
20.2% share
20,867g
186 CS · 6.6/m
jOk3s On You#TR1
Shaco · Jungle
9 / 4 / 11
44.4% KP
38,898
20.4% share
21,361g
137 CS · 4.9/m
Rakan God#Rakan
Irelia · Mid
10 / 5 / 12
48.9% KP
39,207
20.6% share
22,710g
234 CS · 8.3/m
JeDSubuo#TR1
Lucian · ADC
12 / 12 / 5
37.8% KP
35,149
18.4% share
23,785g
169 CS · 6/m
Wishbone#TR01
Hwei · Support
4 / 11 / 17
46.7% KP
38,894
20.4% share
21,616g
76 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
