Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Summoner's Rift · 45 days ago
1 / 5 / 19
K / D / A
76.9%
Kill participation
510.1
Damage / min
15,684g
765.1 gold / min
44
21 placed · 2 cleared
22
1.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMetalHorn#TR1
Irelia · Top
0 / 8 / 3
11.5% KP
14,825
14% share
14,393g
182 CS · 8.9/m
Rikaa#TR1
Kai'Sa · Jungle
4 / 5 / 5
34.6% KP
24,796
23.5% share
15,362g
133 CS · 6.5/m
trollkafatascisi#TR1
Pyke · Mid
15 / 7 / 1
61.5% KP
23,420
22.2% share
16,623g
96 CS · 4.7/m
Hazeryılanı#3939
Ezreal · ADC
6 / 7 / 9
57.7% KP
32,103
30.4% share
14,858g
157 CS · 7.7/m
Rakan God#Rakan
Rakan · Support
1 / 5 / 19
76.9% KP
10,458
9.9% share
15,684g
22 CS · 1.1/m
Red side
VictoryCetingesg#4002
Cho'Gath · Top
6 / 2 / 8
43.8% KP
20,019
17.2% share
16,392g
138 CS · 6.7/m
Genji#TR0
Master Yi · Jungle
11 / 5 / 4
46.9% KP
24,618
21.2% share
18,415g
189 CS · 9.2/m
kinderpipidilimi#31ci
Zed · Mid
10 / 5 / 5
46.9% KP
34,052
29.3% share
20,392g
132 CS · 6.4/m
JackaLovicc#TR1
Teemo · ADC
4 / 8 / 5
28.1% KP
24,986
21.5% share
17,219g
152 CS · 7.4/m
BIGFUDGE#GFIVE
Blitzcrank · Support
1 / 6 / 14
46.9% KP
12,458
10.7% share
15,776g
31 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
