Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 44 days ago
3 / 4 / 18
K / D / A
87.5%
Kill participation
292.7
Damage / min
7,855g
303.7 gold / min
84
40 placed · 3 cleared
21
0.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryerinc gercek#88888
Tryndamere · Top
7 / 3 / 13
60.6% KP
24,525
27.3% share
13,506g
262 CS · 10.1/m
sara#lndry
Olaf · Jungle
7 / 5 / 9
48.5% KP
14,267
15.9% share
12,124g
198 CS · 7.7/m
Kenshi Fama#3162
Singed · Mid
9 / 2 / 17
78.8% KP
31,826
35.5% share
13,376g
243 CS · 9.4/m
EnEs#xd31
Kalista · ADC
6 / 9 / 6
36.4% KP
11,362
12.7% share
11,954g
188 CS · 7.3/m
Cok Tatlısın#0000
Yuumi · Support
4 / 5 / 18
66.7% KP
7,756
8.6% share
9,225g
19 CS · 0.7/m
Red side
DefeatLachowski#77777
Darius · Top
2 / 9 / 1
12.5% KP
10,339
13.2% share
9,442g
222 CS · 8.6/m
SCU Smite#SCU
Nasus · Jungle
6 / 7 / 8
58.3% KP
14,044
18% share
10,586g
156 CS · 6/m
Nep Nep#Neppu
Diana · Mid
2 / 6 / 8
41.7% KP
18,892
24.2% share
10,364g
213 CS · 8.2/m
DD HIGHEST#ddm
Samira · ADC
11 / 7 / 8
79.2% KP
27,266
34.9% share
14,672g
225 CS · 8.7/m
Rakan God#Rakan
Rakan · Support
3 / 4 / 18
87.5% KP
7,570
9.7% share
7,855g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
