Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 42 days ago
1 / 3 / 18
K / D / A
51.4%
Kill participation
272.7
Damage / min
9,170g
303 gold / min
98
38 placed · 8 cleared
28
0.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfastbl1nk#111
Gnar · Top
1 / 10 / 4
13.5% KP
22,431
18.3% share
10,747g
210 CS · 6.9/m
Lacris#22222
Briar · Jungle
9 / 8 / 6
40.5% KP
26,475
21.6% share
15,017g
226 CS · 7.5/m
Desperado#GOAT
Vladimir · Mid
16 / 5 / 4
54.1% KP
42,682
34.8% share
16,879g
287 CS · 9.5/m
hurşut#0y0y0
Draven · ADC
10 / 6 / 4
37.8% KP
22,786
18.6% share
14,693g
206 CS · 6.8/m
Rakan God#Rakan
Nami · Support
1 / 3 / 18
51.4% KP
8,254
6.7% share
9,170g
28 CS · 0.9/m
Red side
VictoryDH Kurama#TR330
Akali · Top
13 / 6 / 7
62.5% KP
38,745
32% share
15,423g
213 CS · 7/m
Messatsu#TR1
Talon · Jungle
10 / 6 / 6
50% KP
29,746
24.5% share
15,717g
246 CS · 8.1/m
Liasmos#TR1
Ambessa · Mid
6 / 7 / 5
34.4% KP
22,957
18.9% share
11,444g
203 CS · 6.7/m
KingAce#TR1
Jinx · ADC
3 / 8 / 9
37.5% KP
23,067
19% share
13,841g
259 CS · 8.6/m
Avg Messi Fanboy#SWA
Karma · Support
0 / 10 / 18
56.3% KP
6,741
5.6% share
8,164g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
