Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 42 days ago
0 / 10 / 11
K / D / A
50%
Kill participation
220.1
Damage / min
7,280g
245.3 gold / min
88
42 placed · 5 cleared
26
0.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMichonne#666
Jax · Top
11 / 6 / 4
33.3% KP
26,561
20% share
13,773g
195 CS · 6.6/m
Vittorio#3162
Jarvan IV · Jungle
12 / 2 / 15
60% KP
27,557
20.7% share
16,989g
258 CS · 8.7/m
Solez#62515
Aurelion Sol · Mid
7 / 4 / 11
40% KP
26,023
19.6% share
11,900g
209 CS · 7/m
geto#zxc
Varus · ADC
13 / 7 / 16
64.4% KP
42,968
32.3% share
16,477g
279 CS · 9.4/m
whydowefallbruce#5555
Braum · Support
2 / 3 / 32
75.6% KP
9,927
7.5% share
10,687g
18 CS · 0.6/m
Red side
Defeatsahil#demri
Cho'Gath · Top
6 / 8 / 5
50% KP
22,983
21.9% share
11,991g
186 CS · 6.3/m
Daemon#1923
Zed · Jungle
6 / 6 / 5
50% KP
25,989
24.8% share
14,461g
212 CS · 7.1/m
uzgunum dostlar#ddd
Syndra · Mid
3 / 7 / 4
31.8% KP
22,824
21.8% share
11,368g
269 CS · 9.1/m
DIE HARD#GPF
Draven · ADC
7 / 14 / 3
45.5% KP
26,505
25.3% share
15,755g
235 CS · 7.9/m
Rakan God#Rakan
Rakan · Support
0 / 10 / 11
50% KP
6,533
6.2% share
7,280g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
