Match history
Rakan champion portrait

Rakan

Victory

Ranked Solo/Duo · 42 days ago

32:22Live Riot data

4 / 4 / 28

K / D / A

64%

Kill participation

343.8

Damage / min

11,014g

340.3 gold / min

118

44 placed · 12 cleared

41

1.3 CS / min

Objective control

Blue side

1

Dragons

0

Baron

7

Towers

0

Inhibitors

0

Herald

Red side

3

Dragons

1

Baron

7

Towers

1

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Thresh-300 gold / +2 CS

Difference from the opponent Riot assigned to your role.

15. minute · Thresh+60 gold / -2 CS

Difference from the opponent Riot assigned to your role.

20. minute · Thresh+230 gold / +8 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +60 gold and -2 CS versus Thresh.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

4 recorded deaths; first at 6:54.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

44 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,7545,5078,26111,0140:008:0516:1124:1632:22
Rakan: 11,014

Events and purchases

Kill · Locke → Ahri
Kill · Viego → Jax
Kill · Locke → Ahri
Kill · Ahri → Locke
Kill · Locke → Udyr
Kill · Viego → Jax
Kill · Viego → Ahri
Kill · Kai'Sa → Rakan
Kill · Viego → Thresh
Kill · Wukong → Jax
Objective · Viego · Void Grub
Objective · Viego · Void Grub
Objective · Viego · Void Grub
Kill · Kai'Sa → Jhin
Kill · Viego → Udyr
Kill · Jax → Locke
Kill · Viego → Ahri
Kill · Locke → Jax
Kill · Udyr → Viego
Kill · Kai'Sa → Jhin
Kill · Kai'Sa → Rakan
Kill · Wukong → Jax
Kill · Rakan → Kai'Sa
Kill · Udyr → Locke
Objective · Viego · Ocean Dragon
Kill · Ahri → Viego
Kill · Jax → Locke
Kill · Wukong → Udyr
Kill · Wukong → Jax
Kill · Kai'Sa → Jhin
Building destroyed · Wukong · Outer turret
Kill · Rakan → Thresh
Building destroyed · Kai'Sa · Outer turret
Kill · Viego → Kai'Sa
Kill · Ahri → Viego
Kill · Locke → Udyr
Kill · Kai'Sa → Jhin
Kill · Locke → Ahri
Building destroyed · Kai'Sa · Outer turret
Kill · Viego → Kai'Sa
Kill · Viego → Jax
Kill · Ahri → Viego
Kill · Jhin → Thresh
Kill · Ahri → Jhin
Kill · Udyr → Locke
Objective · Udyr · Chemtech Dragon
Kill · Udyr → Rakan
Kill · Wukong → Kai'Sa
Kill · Jax → Wukong
Kill · Ahri → Viego

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
34 / 50 / 3467,324g · 142,864 damage
PlayerKDA · KPDamageGold · CSItems
Jax champion portrait

near#xxxx

Jax · Top

6 / 13 / 1

20.6% KP

26,913

18.8% share

14,169g

209 CS · 6.5/m

Udyr champion portrait

MS PapaZ#MSQ

Udyr · Jungle

7 / 11 / 10

50% KP

25,344

17.7% share

13,683g

186 CS · 5.7/m

Ahri champion portrait

JimiDede#TR1

Ahri · Mid

9 / 10 / 5

41.2% KP

39,522

27.7% share

13,502g

214 CS · 6.6/m

Kai'Sa champion portrait

zuhe#xxx

Kai'Sa · ADC

12 / 7 / 5

50% KP

38,929

27.2% share

17,297g

271 CS · 8.4/m

Thresh champion portrait

MetalBocek YT#ADC

Thresh · Support

0 / 9 / 13

38.2% KP

12,156

8.5% share

8,673g

34 CS · 1.1/m

Red side

Victory
50 / 34 / 7972,393g · 139,156 damage
PlayerKDA · KPDamageGold · CSItems
Wukong champion portrait

Giaxiss#十 十 十

Wukong · Top

9 / 3 / 17

52% KP

32,550

23.4% share

14,942g

230 CS · 7.1/m

Viego champion portrait

shot for me#saint

Viego · Jungle

24 / 7 / 9

66% KP

46,082

33.1% share

20,732g

253 CS · 7.8/m

Locke champion portrait

Etlnss#ETL

Locke · Mid

10 / 11 / 12

44% KP

36,136

26% share

13,148g

182 CS · 5.6/m

Jhin champion portrait

TroopEl#2428

Jhin · ADC

3 / 9 / 13

32% KP

13,260

9.5% share

12,557g

194 CS · 6/m

Rakan champion portrait

Rakan God#Rakan

Rakan · Support

4 / 4 / 28

64% KP

11,128

8% share

11,014g

41 CS · 1.3/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — Rakan God#Rakan | MacroDiff