Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 42 days ago
4 / 4 / 28
K / D / A
64%
Kill participation
343.8
Damage / min
11,014g
340.3 gold / min
118
44 placed · 12 cleared
41
1.3 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnear#xxxx
Jax · Top
6 / 13 / 1
20.6% KP
26,913
18.8% share
14,169g
209 CS · 6.5/m
MS PapaZ#MSQ
Udyr · Jungle
7 / 11 / 10
50% KP
25,344
17.7% share
13,683g
186 CS · 5.7/m
JimiDede#TR1
Ahri · Mid
9 / 10 / 5
41.2% KP
39,522
27.7% share
13,502g
214 CS · 6.6/m
zuhe#xxx
Kai'Sa · ADC
12 / 7 / 5
50% KP
38,929
27.2% share
17,297g
271 CS · 8.4/m
MetalBocek YT#ADC
Thresh · Support
0 / 9 / 13
38.2% KP
12,156
8.5% share
8,673g
34 CS · 1.1/m
Red side
VictoryGiaxiss#十 十 十
Wukong · Top
9 / 3 / 17
52% KP
32,550
23.4% share
14,942g
230 CS · 7.1/m
shot for me#saint
Viego · Jungle
24 / 7 / 9
66% KP
46,082
33.1% share
20,732g
253 CS · 7.8/m
Etlnss#ETL
Locke · Mid
10 / 11 / 12
44% KP
36,136
26% share
13,148g
182 CS · 5.6/m
TroopEl#2428
Jhin · ADC
3 / 9 / 13
32% KP
13,260
9.5% share
12,557g
194 CS · 6/m
Rakan God#Rakan
Rakan · Support
4 / 4 / 28
64% KP
11,128
8% share
11,014g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
