Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 41 days ago
0 / 10 / 19
K / D / A
67.9%
Kill participation
178.8
Damage / min
9,039g
277.3 gold / min
139
68 placed · 16 cleared
35
1.1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHUGO JG DİFF#TR1
Mordekaiser · Top
2 / 3 / 6
18.6% KP
16,257
13.4% share
13,278g
292 CS · 9/m
Lenix#4556
Lee Sin · Jungle
9 / 3 / 17
60.5% KP
24,007
19.7% share
15,909g
221 CS · 6.8/m
676767#TR67
Locke · Mid
16 / 7 / 10
60.5% KP
31,379
25.8% share
16,017g
215 CS · 6.6/m
BURAK#ayak2
Miss Fortune · ADC
14 / 10 / 14
65.1% KP
40,686
33.5% share
18,663g
281 CS · 8.6/m
PAMPAL#177
Rell · Support
2 / 5 / 31
76.7% KP
9,262
7.6% share
10,765g
26 CS · 0.8/m
Red side
DefeatCapthan#fate
Irelia · Top
6 / 7 / 8
50% KP
31,677
29.7% share
16,347g
305 CS · 9.4/m
SEYHSAMİL34#6767
Sylas · Jungle
8 / 7 / 3
39.3% KP
17,947
16.8% share
14,506g
226 CS · 6.9/m
DIE TRYING#2 2
Kassadin · Mid
5 / 9 / 6
39.3% KP
15,325
14.3% share
12,871g
248 CS · 7.6/m
DD HIGHEST#ddm
Xayah · ADC
9 / 10 / 8
60.7% KP
36,051
33.7% share
16,758g
257 CS · 7.9/m
Rakan God#Rakan
Rakan · Support
0 / 10 / 19
67.9% KP
5,829
5.5% share
9,039g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
