Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 40 days ago
3 / 7 / 28
K / D / A
67.4%
Kill participation
330.4
Damage / min
9,853g
326.4 gold / min
126
53 placed · 9 cleared
27
0.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAgent Torture#TR1
Sion · Top
6 / 6 / 7
28.3% KP
25,105
20% share
14,281g
269 CS · 8.9/m
wNovinex#TR31
Master Yi · Jungle
17 / 3 / 6
50% KP
31,721
25.2% share
17,711g
265 CS · 8.8/m
pete#1550
Lux · Mid
13 / 2 / 13
56.5% KP
31,143
24.7% share
13,782g
183 CS · 6.1/m
heheheh siuuu#TR1
Zoe · ADC
7 / 5 / 16
50% KP
27,889
22.2% share
14,307g
218 CS · 7.2/m
Rakan God#Rakan
Rakan · Support
3 / 7 / 28
67.4% KP
9,973
7.9% share
9,853g
27 CS · 0.9/m
Red side
Defeatvanks#181
Olaf · Top
4 / 12 / 2
26.1% KP
31,474
29.2% share
11,861g
217 CS · 7.2/m
I Dont Play Fair#Void
Kha'Zix · Jungle
0 / 11 / 4
17.4% KP
8,963
8.3% share
9,666g
188 CS · 6.2/m
FlyHigh#CHILL
Anivia · Mid
5 / 5 / 5
43.5% KP
29,006
26.9% share
12,828g
250 CS · 8.3/m
en nuit#bleu
Syndra · ADC
13 / 8 / 2
65.2% KP
27,627
25.6% share
16,131g
227 CS · 7.5/m
Broliaa#EUW
Nami · Support
1 / 10 / 13
60.9% KP
10,692
9.9% share
8,524g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
