Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 40 days ago
5 / 9 / 14
K / D / A
70.4%
Kill participation
362.9
Damage / min
10,360g
386.8 gold / min
79
40 placed · 5 cleared
30
1.1 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEnEs#xd31
Kayle · Top
1 / 9 / 4
18.5% KP
11,141
10.6% share
9,193g
204 CS · 7.6/m
dengim değilsin#ozzy
Cho'Gath · Jungle
4 / 11 / 8
44.4% KP
21,788
20.7% share
10,087g
134 CS · 5/m
Sick#989
Yone · Mid
6 / 9 / 5
40.7% KP
23,458
22.2% share
10,091g
162 CS · 6/m
Saméskies#2406
Caitlyn · ADC
11 / 12 / 3
51.9% KP
39,401
37.3% share
16,098g
251 CS · 9.4/m
Rakan God#Rakan
Rakan · Support
5 / 9 / 14
70.4% KP
9,721
9.2% share
10,360g
30 CS · 1.1/m
Red side
Victoryッッッッッaッyッwッッッッッ#3ッ6ッ9
Qiyana · Top
13 / 5 / 7
40% KP
37,895
25.1% share
15,568g
225 CS · 8.4/m
ZOLDAN#S4G0
Sylas · Jungle
12 / 7 / 13
50% KP
27,424
18.2% share
14,690g
205 CS · 7.7/m
XIJINPING1V9大权在握#CHINA
Vladimir · Mid
8 / 2 / 7
30% KP
28,714
19% share
12,803g
250 CS · 9.3/m
SEYHSAMİL34#6767
Tristana · ADC
14 / 6 / 8
44% KP
30,242
20% share
15,379g
185 CS · 6.9/m
1tr1day300lp#11111
Xerath · Support
3 / 7 / 26
58% KP
26,663
17.7% share
10,743g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
