Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Summoner's Rift · 37 days ago
5 / 11 / 5
K / D / A
41.7%
Kill participation
670.3
Damage / min
19,206g
799.1 gold / min
16
10 placed · 0 cleared
219
9.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
13
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKsanteKill#SANTE
K'Sante · Top
5 / 8 / 6
45.8% KP
19,185
18.9% share
16,140g
154 CS · 6.4/m
Pyromaniac X#666
Quinn · Jungle
6 / 8 / 10
66.7% KP
21,781
21.4% share
16,987g
165 CS · 6.9/m
Rakan God#Rakan
Irelia · Mid
5 / 11 / 5
41.7% KP
16,109
15.9% share
19,206g
219 CS · 9.1/m
pingatmayın#3535
Ahri · ADC
7 / 10 / 4
45.8% KP
17,422
17.1% share
17,487g
118 CS · 4.9/m
Codsage#TR1
Ashe · Support
1 / 11 / 11
50% KP
27,118
26.7% share
15,594g
41 CS · 1.7/m
Red side
Victorymessi#BTW
Fiora · Top
7 / 6 / 6
27.1% KP
17,238
12.8% share
18,051g
125 CS · 5.2/m
SerkanScolfield#TR1
Teemo · Jungle
4 / 6 / 9
27.1% KP
27,816
20.7% share
18,109g
175 CS · 7.3/m
MADROX#MAD
Yasuo · Mid
11 / 5 / 10
43.8% KP
28,462
21.1% share
19,882g
161 CS · 6.7/m
TONGUÇAKADEMİ#6969
Kalista · ADC
11 / 6 / 5
33.3% KP
28,684
21.3% share
20,179g
152 CS · 6.3/m
İnari#gay
Ahri · Support
15 / 1 / 6
43.8% KP
32,419
24.1% share
19,310g
98 CS · 4.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
