Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 33 days ago
0 / 2 / 22
K / D / A
62.9%
Kill participation
255.5
Damage / min
7,511g
340.9 gold / min
62
30 placed · 0 cleared
22
1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEloha#111
Ryze · Top
1 / 7 / 2
21.4% KP
10,209
19.9% share
8,585g
191 CS · 8.7/m
CXIII#3004
Lee Sin · Jungle
4 / 5 / 1
35.7% KP
8,522
16.6% share
9,986g
168 CS · 7.6/m
Korigato#Gato
Gangplank · Mid
9 / 9 / 1
71.4% KP
16,924
33.1% share
10,995g
152 CS · 6.9/m
Hayalet Komiser#2307
Kalista · ADC
0 / 6 / 3
21.4% KP
10,716
20.9% share
7,924g
176 CS · 8/m
Vicc#NFSMW
Leona · Support
0 / 8 / 4
28.6% KP
4,834
9.4% share
5,601g
26 CS · 1.2/m
Red side
VictoryEmilia LeBlanc#argnt
LeBlanc · Top
9 / 2 / 0
25.7% KP
16,675
19% share
13,160g
205 CS · 9.3/m
iboi#jug
Sylas · Jungle
6 / 1 / 11
48.6% KP
10,861
12.3% share
11,098g
169 CS · 7.7/m
Derrick Yi#yiOTP
Master Yi · Mid
3 / 8 / 3
17.1% KP
11,483
13.1% share
8,824g
180 CS · 8.2/m
dayvon bennett#8998
Draven · ADC
17 / 1 / 6
65.7% KP
43,328
49.2% share
18,253g
209 CS · 9.5/m
Rakan God#Rakan
Rakan · Support
0 / 2 / 22
62.9% KP
5,629
6.4% share
7,511g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
