Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 32 days ago
0 / 2 / 20
K / D / A
55.6%
Kill participation
190.4
Damage / min
7,464g
319 gold / min
96
38 placed · 11 cleared
32
1.4 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDH Duellant#TR1
Yorick · Top
1 / 7 / 2
27.3% KP
16,838
26.8% share
9,478g
158 CS · 6.8/m
Mahenn#1030
Ekko · Jungle
5 / 6 / 2
63.6% KP
12,039
19.1% share
10,189g
147 CS · 6.3/m
Java#Tr2
Diana · Mid
1 / 8 / 2
27.3% KP
12,989
20.6% share
8,288g
172 CS · 7.4/m
Londie#1v9
Caitlyn · ADC
3 / 8 / 4
63.6% KP
14,080
22.4% share
10,259g
209 CS · 8.9/m
Messatsu#TR1
Nautilus · Support
1 / 7 / 3
36.4% KP
6,978
11.1% share
6,023g
19 CS · 0.8/m
Red side
VictorySPACEGHOSTPUS5Y#TALON
Shen · Top
7 / 1 / 11
50% KP
16,685
18% share
9,821g
122 CS · 5.2/m
Alex Mercer#1v9
Talon · Jungle
8 / 1 / 9
47.2% KP
15,989
17.3% share
12,311g
204 CS · 8.7/m
Dazzle fun acc#RLY
LeBlanc · Mid
10 / 3 / 4
38.9% KP
24,476
26.5% share
10,822g
158 CS · 6.8/m
angel sinner#4 3
Kalista · ADC
11 / 4 / 7
50% KP
30,924
33.4% share
15,479g
227 CS · 9.7/m
Rakan God#Rakan
Rakan · Support
0 / 2 / 20
55.6% KP
4,456
4.8% share
7,464g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
