Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 30 days ago
0 / 6 / 25
K / D / A
62.5%
Kill participation
227.8
Damage / min
7,568g
312.1 gold / min
77
40 placed · 6 cleared
14
0.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatşapşal pampa#silly
Cho'Gath · Top
7 / 4 / 4
52.4% KP
22,042
30.1% share
11,536g
186 CS · 7.7/m
Tristana For Win#TR1
Rek'Sai · Jungle
7 / 10 / 6
61.9% KP
13,994
19.1% share
9,567g
126 CS · 5.2/m
Zûser#TR1
Xerath · Mid
4 / 10 / 7
52.4% KP
21,532
29.4% share
7,678g
129 CS · 5.3/m
ERSO#4444
Yunara · ADC
2 / 7 / 6
38.1% KP
11,539
15.7% share
10,600g
175 CS · 7.2/m
gozdebabapro#2005
Lulu · Support
1 / 9 / 12
61.9% KP
4,175
5.7% share
6,637g
19 CS · 0.8/m
Red side
Victorybotanavagetta#TR1
Aurora · Top
5 / 4 / 11
40% KP
19,287
20.5% share
9,673g
146 CS · 6/m
xy21z06#4ever
Viego · Jungle
8 / 2 / 11
47.5% KP
15,507
16.5% share
12,650g
215 CS · 8.9/m
Peter Müller#eudog
Ahri · Mid
19 / 3 / 8
67.5% KP
34,475
36.6% share
14,365g
200 CS · 8.2/m
angel sinner#4 3
Kalista · ADC
8 / 6 / 10
45% KP
19,375
20.6% share
14,486g
199 CS · 8.2/m
Rakan God#Rakan
Rakan · Support
0 / 6 / 25
62.5% KP
5,523
5.9% share
7,568g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
