Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 23 days ago
1 / 11 / 24
K / D / A
71.4%
Kill participation
214.7
Damage / min
8,297g
305.6 gold / min
97
42 placed · 10 cleared
50
1.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJaquen#TR2
Gwen · Top
11 / 3 / 7
36% KP
31,353
25.1% share
13,861g
237 CS · 8.7/m
Selo#TR6
Shyvana · Jungle
13 / 7 / 15
56% KP
39,288
31.5% share
16,189g
231 CS · 8.5/m
karakatan#TR1
Yone · Mid
10 / 9 / 6
32% KP
19,354
15.5% share
12,765g
205 CS · 7.6/m
QueenB#444
Twitch · ADC
14 / 11 / 8
44% KP
24,334
19.5% share
14,110g
172 CS · 6.3/m
imagine a legend#00100
Lulu · Support
2 / 5 / 34
72% KP
10,585
8.5% share
11,918g
22 CS · 0.8/m
Red side
Defeatexile#サムライ
Jax · Top
4 / 10 / 9
37.1% KP
24,951
23% share
11,447g
207 CS · 7.6/m
saintlovell#2012
Jarvan IV · Jungle
5 / 12 / 16
60% KP
15,002
13.8% share
11,386g
161 CS · 5.9/m
infamous#966
Locke · Mid
18 / 7 / 10
80% KP
37,061
34.2% share
15,056g
182 CS · 6.7/m
GÜNDE4POSTA#tomi
Qiyana · ADC
7 / 10 / 18
71.4% KP
25,584
23.6% share
13,576g
170 CS · 6.3/m
Rakan God#Rakan
Rakan · Support
1 / 11 / 24
71.4% KP
5,828
5.4% share
8,297g
50 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
