Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Normal Draft · 22 days ago
2 / 14 / 28
K / D / A
60%
Kill participation
282.2
Damage / min
10,650g
362.5 gold / min
102
45 placed · 11 cleared
33
1.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGfanny#rave
Akali · Top
13 / 9 / 7
35.1% KP
39,440
28.6% share
13,490g
157 CS · 5.3/m
personal jesus#ezik
Kayn · Jungle
9 / 10 / 14
40.4% KP
22,278
16.2% share
12,945g
148 CS · 5/m
creación épica#TR1
Lux · Mid
6 / 12 / 13
33.3% KP
17,285
12.5% share
10,599g
165 CS · 5.6/m
MenDawn#TR1
Miss Fortune · ADC
26 / 9 / 10
63.2% KP
53,056
38.5% share
20,301g
202 CS · 6.9/m
CAD Kerre#CAD
Karma · Support
3 / 10 / 20
40.4% KP
5,778
4.2% share
9,310g
20 CS · 0.7/m
Red side
VictoryL9 secret acc#1011
Jayce · Top
8 / 11 / 5
26% KP
21,163
16.8% share
11,413g
189 CS · 6.4/m
BuAşkFazlaSana#2828
Sylas · Jungle
9 / 9 / 10
38% KP
27,525
21.9% share
14,463g
209 CS · 7.1/m
ððððððð#SIT
Akshan · Mid
9 / 11 / 5
28% KP
20,847
16.6% share
12,550g
168 CS · 5.7/m
Barusu#3169
Master Yi · ADC
22 / 12 / 6
56% KP
47,967
38.1% share
18,331g
151 CS · 5.1/m
Rakan God#Rakan
Rakan · Support
2 / 14 / 28
60% KP
8,291
6.6% share
10,650g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
