Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Normal Draft · 20 days ago
1 / 12 / 15
K / D / A
50%
Kill participation
276.6
Damage / min
7,665g
301 gold / min
65
27 placed · 5 cleared
29
1.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymiya#1310
Yasuo · Top
11 / 10 / 9
37% KP
23,404
20.7% share
11,195g
137 CS · 5.4/m
yamur#EL1F
Vi · Jungle
17 / 2 / 11
51.9% KP
27,675
24.4% share
14,682g
174 CS · 6.8/m
nÕke#0711
Akali · Mid
6 / 6 / 7
24.1% KP
18,396
16.3% share
10,255g
139 CS · 5.5/m
Samuray Dempsey#2050
Kai'Sa · ADC
20 / 7 / 9
53.7% KP
38,763
34.2% share
14,415g
165 CS · 6.5/m
HamasMilitanı#11111
Soraka · Support
0 / 7 / 37
68.5% KP
4,967
4.4% share
8,656g
18 CS · 0.7/m
Red side
DefeatРZ ZZДИБ#1905
Yone · Top
8 / 10 / 2
31.3% KP
20,925
19.3% share
10,309g
179 CS · 7/m
CheekyGroom76#0076
Lee Sin · Jungle
10 / 6 / 1
34.4% KP
22,833
21.1% share
12,337g
167 CS · 6.6/m
YARGITAY#TR25
Fizz · Mid
6 / 11 / 2
25% KP
17,481
16.1% share
8,322g
123 CS · 4.8/m
gaytwinkAkpli#4444
Kog'Maw · ADC
7 / 15 / 7
43.8% KP
40,128
37% share
11,535g
154 CS · 6/m
Rakan God#Rakan
Rakan · Support
1 / 12 / 15
50% KP
7,045
6.5% share
7,665g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
