Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Normal Draft · 20 days ago
1 / 12 / 19
K / D / A
51.3%
Kill participation
391.1
Damage / min
11,477g
267 gold / min
161
70 placed · 7 cleared
38
0.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
3
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatALSHerakLesS#0811
Fiora · Top
11 / 14 / 5
41% KP
49,677
20.4% share
18,788g
270 CS · 6.3/m
6pek#00333
Teemo · Jungle
4 / 9 / 12
41% KP
54,099
22.2% share
15,373g
272 CS · 6.3/m
ben ve 9 mal#haha
Irelia · Mid
12 / 9 / 6
46.2% KP
45,038
18.5% share
18,561g
320 CS · 7.4/m
tBUSA#1913
Yunara · ADC
11 / 13 / 10
53.8% KP
78,330
32.1% share
21,285g
283 CS · 6.6/m
Rakan God#Rakan
Rakan · Support
1 / 12 / 19
51.3% KP
16,811
6.9% share
11,477g
38 CS · 0.9/m
Red side
VictoryÇatlakKolon#TR123
Darius · Top
7 / 13 / 16
40.4% KP
39,538
16.8% share
16,668g
279 CS · 6.5/m
NightKing#1162
Cho'Gath · Jungle
15 / 5 / 19
59.6% KP
57,421
24.4% share
19,764g
253 CS · 5.9/m
LazJinx#TR1
Lux · Mid
9 / 7 / 19
49.1% KP
47,324
20.1% share
18,734g
327 CS · 7.6/m
askveısıktv#KİNG
Pantheon · ADC
23 / 6 / 10
57.9% KP
72,324
30.7% share
23,799g
256 CS · 6/m
rpe lust com#000
Taric · Support
3 / 8 / 36
68.4% KP
18,690
7.9% share
14,404g
44 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
