Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 19 days ago
0 / 8 / 9
K / D / A
47.4%
Kill participation
169.7
Damage / min
5,066g
239.2 gold / min
49
24 placed · 3 cleared
26
1.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSylassin#WIN
Sylas · Top
3 / 5 / 6
47.4% KP
13,479
23.5% share
7,369g
126 CS · 5.9/m
BrrazZEDs#TR1
Kha'Zix · Jungle
10 / 8 / 2
63.2% KP
16,475
28.8% share
11,010g
116 CS · 5.5/m
Egoist#UP1
Hwei · Mid
4 / 8 / 6
52.6% KP
16,255
28.4% share
8,341g
140 CS · 6.6/m
Spacter#33333
Zeri · ADC
2 / 9 / 4
31.6% KP
7,479
13.1% share
8,077g
131 CS · 6.2/m
Rakan God#Rakan
Rakan · Support
0 / 8 / 9
47.4% KP
3,595
6.3% share
5,066g
26 CS · 1.2/m
Red side
Victorykaka kafa calimi#meto
K'Sante · Top
6 / 3 / 6
31.6% KP
17,265
18.7% share
10,226g
182 CS · 8.6/m
bir baba soruyor#fun
Rengar · Jungle
7 / 5 / 8
39.5% KP
13,293
14.4% share
11,099g
164 CS · 7.7/m
bloodbath#فوضىف
Viktor · Mid
8 / 1 / 10
47.4% KP
22,221
24% share
10,723g
175 CS · 8.3/m
violence#ouzv4
Aphelios · ADC
15 / 5 / 5
52.6% KP
29,888
32.3% share
13,702g
177 CS · 8.4/m
Runa#emo
Karma · Support
2 / 5 / 19
55.3% KP
9,839
10.6% share
7,554g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
