Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 18 days ago
1 / 6 / 20
K / D / A
65.6%
Kill participation
300.2
Damage / min
8,697g
294 gold / min
117
50 placed · 8 cleared
24
0.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAİLEİÇİŞİDDET74#1884
Tryndamere · Top
7 / 7 / 2
40.9% KP
36,355
32.6% share
14,093g
272 CS · 9.2/m
Selo#TR6
Shyvana · Jungle
3 / 7 / 8
50% KP
17,204
15.4% share
12,123g
237 CS · 8/m
DH Kurama#TR330
Ryze · Mid
4 / 5 / 7
50% KP
23,060
20.7% share
11,591g
256 CS · 8.7/m
Kulaztin#5510
Draven · ADC
7 / 8 / 1
36.4% KP
17,988
16.1% share
12,801g
223 CS · 7.5/m
şapşal pampa#silly
Tahm Kench · Support
1 / 5 / 11
54.5% KP
17,052
15.3% share
8,334g
23 CS · 0.8/m
Red side
Victoryweve lost dancin#jou
Nasus · Top
7 / 6 / 4
34.4% KP
24,923
20.8% share
12,814g
191 CS · 6.5/m
pedroporro#blody
Viego · Jungle
18 / 2 / 8
81.3% KP
35,151
29.4% share
18,392g
234 CS · 7.9/m
Java#Tr2
Lissandra · Mid
4 / 2 / 15
59.4% KP
24,866
20.8% share
12,497g
251 CS · 8.5/m
sdfsfdsfsdfsdfds#sdfsf
Samira · ADC
2 / 6 / 15
53.1% KP
25,714
21.5% share
13,858g
231 CS · 7.8/m
Rakan God#Rakan
Rakan · Support
1 / 6 / 20
65.6% KP
8,881
7.4% share
8,697g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
