Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 18 days ago
2 / 4 / 14
K / D / A
80%
Kill participation
260.9
Damage / min
8,522g
335.3 gold / min
84
37 placed · 5 cleared
25
1 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkaiataturk#kai
Yasuo · Top
2 / 12 / 6
40% KP
18,896
22.4% share
8,959g
179 CS · 7/m
psikoz#nvm
Graves · Jungle
5 / 5 / 4
45% KP
13,527
16.1% share
10,975g
209 CS · 8.2/m
sunfyrhe#186
Syndra · Mid
0 / 8 / 5
25% KP
15,660
18.6% share
9,081g
209 CS · 8.2/m
kaelist#EU1
Kalista · ADC
11 / 5 / 1
60% KP
29,560
35.1% share
15,270g
256 CS · 10.1/m
Rakan God#Rakan
Rakan · Support
2 / 4 / 14
80% KP
6,632
7.9% share
8,522g
25 CS · 1/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
10 / 7 / 8
52.9% KP
22,376
26.2% share
11,780g
183 CS · 7.2/m
dominant taraf#chad
Rek'Sai · Jungle
6 / 3 / 12
52.9% KP
18,216
21.3% share
12,961g
180 CS · 7.1/m
SufferingForever#dddd
Ahri · Mid
12 / 1 / 8
58.8% KP
25,435
29.8% share
13,831g
248 CS · 9.8/m
Siravia#hunt
Vayne · ADC
3 / 6 / 6
26.5% KP
13,664
16% share
11,124g
205 CS · 8.1/m
imagine a legend#00100
Lulu · Support
3 / 3 / 9
35.3% KP
5,683
6.7% share
7,568g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
