Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 18 days ago
0 / 8 / 13
K / D / A
56.5%
Kill participation
194.4
Damage / min
7,626g
275.1 gold / min
115
47 placed · 8 cleared
26
0.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatoren#451
Ekko · Top
5 / 6 / 2
30.4% KP
16,437
19.4% share
11,607g
235 CS · 8.5/m
weve lost dancin#jou
Viego · Jungle
9 / 5 / 6
65.2% KP
18,806
22.2% share
12,940g
165 CS · 6/m
G O A T#e m o
Syndra · Mid
6 / 11 / 5
47.8% KP
25,133
29.7% share
12,297g
194 CS · 7/m
zaferlol#333
Xayah · ADC
3 / 9 / 6
39.1% KP
18,761
22.2% share
11,852g
237 CS · 8.6/m
Rakan God#Rakan
Rakan · Support
0 / 8 / 13
56.5% KP
5,387
6.4% share
7,626g
26 CS · 0.9/m
Red side
Victorysaintlovell#2012
Irelia · Top
8 / 5 / 4
30.8% KP
22,388
23.2% share
14,415g
276 CS · 10/m
Noreus#iwnl
Talon · Jungle
7 / 6 / 8
38.5% KP
11,773
12.2% share
12,156g
184 CS · 6.6/m
SufferingForever#dddd
Ahri · Mid
12 / 5 / 14
66.7% KP
32,635
33.9% share
14,559g
256 CS · 9.2/m
sakasiz#saka
Kai'Sa · ADC
7 / 4 / 7
35.9% KP
20,549
21.3% share
15,014g
203 CS · 7.3/m
imagine a legend#00100
Rell · Support
5 / 3 / 21
66.7% KP
9,001
9.3% share
10,162g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
