Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 17 days ago
2 / 10 / 21
K / D / A
59%
Kill participation
349
Damage / min
11,541g
290.5 gold / min
164
69 placed · 15 cleared
41
1 CS / min
Objective control
0
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrandom kid#3333
Fiora · Top
22 / 11 / 6
71.8% KP
77,180
37.1% share
23,567g
278 CS · 7/m
problemli#lavuk
Ekko · Jungle
4 / 11 / 8
30.8% KP
32,039
15.4% share
15,345g
231 CS · 5.8/m
Lebanc and Yasuo#TR1
Zed · Mid
8 / 18 / 8
41% KP
48,316
23.2% share
16,486g
227 CS · 5.7/m
Revenge of Horse#77777
Zilean · ADC
3 / 4 / 21
61.5% KP
36,644
17.6% share
18,389g
293 CS · 7.4/m
Rakan God#Rakan
Rakan · Support
2 / 10 / 21
59% KP
13,868
6.7% share
11,541g
41 CS · 1/m
Red side
VictoryDEVXURER OF GXDS#JS5 X
Zaahen · Top
13 / 9 / 14
50% KP
47,624
23.3% share
16,336g
189 CS · 4.8/m
Ðiø Ðella Førest#TR1
Lillia · Jungle
12 / 6 / 20
59.3% KP
42,526
20.8% share
20,095g
306 CS · 7.7/m
ZigarranK#TR1
Sylas · Mid
16 / 7 / 12
51.9% KP
51,088
25% share
18,898g
244 CS · 6.1/m
ENiGMAZ1XD#xanax
Aphelios · ADC
13 / 9 / 15
51.9% KP
54,559
26.7% share
21,422g
333 CS · 8.4/m
Runa#emo
Soraka · Support
0 / 8 / 33
61.1% KP
8,620
4.2% share
11,890g
49 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
