Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Normal Draft · 17 days ago
8 / 15 / 12
K / D / A
34.5%
Kill participation
443.6
Damage / min
11,878g
364 gold / min
91
33 placed · 7 cleared
34
1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjmusiala#6356
Darius · Top
14 / 8 / 1
25.9% KP
28,814
18.8% share
14,714g
227 CS · 7/m
KeRrAzi#TR1
Zed · Jungle
9 / 13 / 7
27.6% KP
27,833
18.1% share
15,866g
212 CS · 6.5/m
Talon#1816
Aurora · Mid
20 / 9 / 4
41.4% KP
50,423
32.9% share
17,997g
225 CS · 6.9/m
gözleriniözledim#00000
Kai'Sa · ADC
7 / 17 / 10
29.3% KP
31,868
20.8% share
12,946g
194 CS · 5.9/m
Rakan God#Rakan
Rakan · Support
8 / 15 / 12
34.5% KP
14,476
9.4% share
11,878g
34 CS · 1/m
Red side
Victorylet down#1312
Gangplank · Top
8 / 17 / 4
19.4% KP
25,625
14.3% share
14,568g
179 CS · 5.5/m
diamorphine#bera
Ambessa · Jungle
22 / 5 / 11
53.2% KP
70,230
39.1% share
21,879g
299 CS · 9.2/m
Zrakth#ictus
Karma · Mid
7 / 12 / 13
32.3% KP
21,972
12.2% share
12,580g
171 CS · 5.2/m
Vorann#wrath
Syndra · ADC
24 / 12 / 11
56.5% KP
51,201
28.5% share
21,235g
238 CS · 7.3/m
lovebomb#ghost
Zilean · Support
1 / 12 / 32
53.2% KP
10,786
6% share
11,151g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
