Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 16 days ago
0 / 7 / 11
K / D / A
37.9%
Kill participation
154.6
Damage / min
7,567g
268.8 gold / min
117
47 placed · 11 cleared
35
1.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykaka kafa calimi#meto
Irelia · Top
2 / 10 / 5
18.9% KP
18,220
18.8% share
9,888g
210 CS · 7.5/m
Kyro226#babag
Kha'Zix · Jungle
6 / 4 / 6
32.4% KP
15,644
16.2% share
13,248g
210 CS · 7.5/m
Eyvallahsız#0000
Diana · Mid
9 / 6 / 5
37.8% KP
16,131
16.7% share
13,480g
220 CS · 7.8/m
sek1m#king
Yunara · ADC
17 / 5 / 10
73% KP
39,309
40.6% share
20,905g
287 CS · 10.2/m
Perci#2223
Lulu · Support
3 / 4 / 26
78.4% KP
7,440
7.7% share
9,912g
22 CS · 0.8/m
Red side
DefeatZigarranK#TR1
Jax · Top
11 / 4 / 2
44.8% KP
27,579
28.6% share
14,899g
231 CS · 8.2/m
SufferingForever#dddd
Quinn · Jungle
5 / 9 / 9
48.3% KP
22,998
23.9% share
12,515g
193 CS · 6.9/m
OTOMAT SU BAĞIŞI#CAJUN
Lux · Mid
10 / 3 / 0
34.5% KP
23,175
24% share
14,103g
281 CS · 10/m
ƒ Azê#TR1
Viktor · ADC
3 / 14 / 5
27.6% KP
18,317
19% share
9,845g
174 CS · 6.2/m
Rakan God#Rakan
Rakan · Support
0 / 7 / 11
37.9% KP
4,352
4.5% share
7,567g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
