Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 16 days ago
0 / 7 / 15
K / D / A
32.6%
Kill participation
187.1
Damage / min
7,846g
280.9 gold / min
98
38 placed · 10 cleared
30
1.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryニサン#TR001
Kennen · Top
15 / 5 / 13
60.9% KP
44,003
32.6% share
16,056g
212 CS · 7.6/m
unplayable#1234
Olaf · Jungle
19 / 5 / 12
67.4% KP
43,756
32.4% share
18,057g
242 CS · 8.7/m
hellboy#1134
Sylas · Mid
7 / 9 / 9
34.8% KP
24,020
17.8% share
11,312g
163 CS · 5.8/m
VX Sadmira#alis
Samira · ADC
5 / 6 / 9
30.4% KP
17,939
13.3% share
13,628g
231 CS · 8.3/m
Rakan God#Rakan
Rakan · Support
0 / 7 / 15
32.6% KP
5,227
3.9% share
7,846g
30 CS · 1.1/m
Red side
Defeatlobby admin#1729
Locke · Top
16 / 10 / 3
59.4% KP
21,075
18% share
12,788g
128 CS · 4.6/m
maskelibalo1156#9797
Viego · Jungle
7 / 14 / 9
50% KP
26,757
22.9% share
11,464g
145 CS · 5.2/m
Java#Tr2
Lissandra · Mid
3 / 7 / 19
68.8% KP
34,271
29.3% share
12,014g
241 CS · 8.6/m
photic#best
Kalista · ADC
3 / 8 / 9
37.5% KP
16,891
14.4% share
11,227g
196 CS · 7/m
Lxnt#Bruh
Poppy · Support
3 / 7 / 15
56.3% KP
18,006
15.4% share
9,087g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
