Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 16 days ago
1 / 6 / 9
K / D / A
47.6%
Kill participation
193.5
Damage / min
6,958g
262.2 gold / min
73
32 placed · 4 cleared
23
0.9 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDikDuranPisVuran#3733
Camille · Top
4 / 6 / 7
32.4% KP
20,670
20.1% share
11,461g
196 CS · 7.4/m
Kaiz3n#000
Kha'Zix · Jungle
16 / 4 / 3
55.9% KP
29,679
28.9% share
17,208g
216 CS · 8.1/m
SufferingForever#dddd
Ahri · Mid
7 / 2 / 7
41.2% KP
24,481
23.8% share
12,873g
241 CS · 9.1/m
QueenB#444
Aphelios · ADC
6 / 6 / 6
35.3% KP
20,995
20.4% share
12,719g
203 CS · 7.7/m
imagine a legend#00100
Rakan · Support
1 / 3 / 16
50% KP
6,895
6.7% share
8,607g
33 CS · 1.2/m
Red side
DefeatGoldie#den1z
Renekton · Top
4 / 6 / 4
38.1% KP
23,634
28.7% share
10,303g
215 CS · 8.1/m
Çalıya Totem#ward
Sylas · Jungle
5 / 8 / 6
52.4% KP
13,531
16.4% share
10,864g
193 CS · 7.3/m
ZigarranK#TR1
Zed · Mid
7 / 6 / 2
42.9% KP
22,487
27.3% share
13,184g
172 CS · 6.5/m
ENiGMAZ1XD#xanax
Tristana · ADC
4 / 8 / 6
47.6% KP
17,536
21.3% share
11,768g
219 CS · 8.3/m
Rakan God#Rakan
Lulu · Support
1 / 6 / 9
47.6% KP
5,135
6.2% share
6,958g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
