Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 16 days ago
1 / 5 / 11
K / D / A
50%
Kill participation
271.2
Damage / min
6,987g
265.5 gold / min
84
36 placed · 2 cleared
34
1.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyigitlord#123
Fiora · Top
14 / 6 / 14
62.2% KP
45,295
33.1% share
15,702g
206 CS · 7.8/m
RLC#TR08
Qiyana · Jungle
14 / 6 / 11
55.6% KP
34,563
25.3% share
17,218g
233 CS · 8.9/m
daydate 40 smoke#777
Ryze · Mid
8 / 4 / 11
42.2% KP
23,912
17.5% share
11,754g
191 CS · 7.3/m
Cagregio#NEEKO
Neeko · ADC
4 / 3 / 18
48.9% KP
20,531
15% share
10,827g
147 CS · 5.6/m
Kriga#9999
Shen · Support
5 / 6 / 24
64.4% KP
12,465
9.1% share
9,072g
28 CS · 1.1/m
Red side
Defeatyaşlı çocuk sago#TR1
Renekton · Top
5 / 11 / 3
33.3% KP
20,238
18.8% share
9,032g
143 CS · 5.4/m
Cnope#TR2
Sylas · Jungle
5 / 13 / 9
58.3% KP
19,333
18% share
10,231g
145 CS · 5.5/m
Quwwi#Quwwi
Yone · Mid
6 / 10 / 3
37.5% KP
32,708
30.5% share
11,971g
203 CS · 7.7/m
kenboi#TR1
Ezreal · ADC
7 / 6 / 5
50% KP
27,985
26.1% share
13,003g
202 CS · 7.7/m
Rakan God#Rakan
Rakan · Support
1 / 5 / 11
50% KP
7,138
6.6% share
6,987g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
