Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Victory
Ranked Solo/Duo · 15 days ago
0 / 5 / 22
K / D / A
50%
Kill participation
247.7
Damage / min
8,195g
330.4 gold / min
85
37 placed · 9 cleared
33
1.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAchilles#GDKNG
Singed · Top
6 / 14 / 3
45% KP
15,861
23.3% share
9,968g
177 CS · 7.1/m
fenzz#X5X7
Hecarim · Jungle
2 / 6 / 7
45% KP
12,440
18.3% share
8,673g
146 CS · 5.9/m
Former NPC#HMARY
Zed · Mid
6 / 10 / 4
50% KP
15,357
22.5% share
9,233g
153 CS · 6.2/m
ratkif#123
Twitch · ADC
4 / 8 / 4
40% KP
18,625
27.3% share
9,969g
179 CS · 7.2/m
imagine a legend#00100
Lulu · Support
2 / 6 / 9
55% KP
5,853
8.6% share
8,092g
33 CS · 1.3/m
Red side
Victoryşapşal pampa#silly
Cho'Gath · Top
18 / 4 / 7
56.8% KP
35,826
34.4% share
14,475g
188 CS · 7.6/m
iwannabespace#2748
Aatrox · Jungle
6 / 2 / 6
27.3% KP
14,257
13.7% share
12,808g
249 CS · 10/m
durumlar vahim#1234
LeBlanc · Mid
17 / 3 / 7
54.5% KP
33,183
31.8% share
14,398g
169 CS · 6.8/m
CH4NGYUNPIJU#4444
Caitlyn · ADC
3 / 6 / 10
29.5% KP
14,780
14.2% share
11,938g
164 CS · 6.6/m
Rakan God#Rakan
Rakan · Support
0 / 5 / 22
50% KP
6,144
5.9% share
8,195g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
