Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rakan
Defeat
Ranked Solo/Duo · 15 days ago
1 / 13 / 8
K / D / A
40.9%
Kill participation
197.8
Damage / min
6,813g
267.5 gold / min
75
40 placed · 5 cleared
31
1.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySelo#TR6
Gwen · Top
6 / 8 / 3
16.4% KP
18,849
14.2% share
11,749g
216 CS · 8.5/m
poltergeist#212
Qiyana · Jungle
16 / 2 / 14
54.5% KP
30,304
22.9% share
17,454g
232 CS · 9.1/m
Dazzle fun acc#RLY
LeBlanc · Mid
9 / 3 / 16
45.5% KP
29,539
22.3% share
11,295g
177 CS · 7/m
dengim değilsin#ozzy
Kai'Sa · ADC
22 / 3 / 11
60% KP
41,105
31% share
16,857g
224 CS · 8.8/m
ROBOT1296#1296
Morgana · Support
2 / 6 / 32
61.8% KP
12,783
9.6% share
8,985g
21 CS · 0.8/m
Red side
Defeatbmth#cyb
Yone · Top
8 / 11 / 3
50% KP
27,279
34.7% share
11,241g
176 CS · 6.9/m
sharp#TR2
Sejuani · Jungle
4 / 9 / 7
50% KP
20,405
25.9% share
9,945g
165 CS · 6.5/m
cherri soda#syl
Locke · Mid
2 / 11 / 0
9.1% KP
8,620
11% share
8,669g
143 CS · 5.6/m
Revenge of Horse#77777
Yasuo · ADC
7 / 11 / 2
40.9% KP
17,360
22.1% share
12,729g
186 CS · 7.3/m
Rakan God#Rakan
Rakan · Support
1 / 13 / 8
40.9% KP
5,037
6.4% share
6,813g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
